Social VR for the Metaverse with A-Frame WebXR
As the author of this blog, I would like to extend a warm and enthusiastic welcome to all VR coders, creators, and virtual world builders. My goal is to help users understand the power of A-Frame WebXR in the browser as it relates to the Open-source Metaverse and Web 3.0. To assist in this endeavor, I have written a free PDF book entitled “Social VR for the Metaverse with A-Frame WebXR”, © Michael McAnally, September 14, 2022.
My book covers a wide range of skills in VR development from basic beginner to somewhat more advanced. The book took me 5 months to write and is the culmination of multiple years of research. I encourage you to download the book and share it with others. Additionally, I invite you to visit my Open Metaverse Server and GitHub repository.
UPDATE (1–18–2023): Over the last few months, the free PDF has been downloaded many hundreds of times. My examples work with A-Frame version 1.3. However, A-Frame master version 1.4.1 has recently been released, and some new bugs have occurred in a few of my code examples with the new release. Hence, to reduce confusion and difficulty, please be aware of your version numbers.
#metaverse #socialVR @aframevr #webxr #webdev #VR
Corrections to examples in my free PDF book on Social VR for the Open Metaverse
Everybody makes mistakes, myself included. But it’s how we try to improve and correct those mistakes that defines us.
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Writing, Coding and Painting Virtual Reality in Silicon Valley By Michael McAnally, Copyright © April 26, 2021 Preface…