Space Carousel (loading . . . may make u dizzy)
A Yo-yo Space Carousel ride experience in WebXR populated with flying objects. Coded By Michael McAnally, August 13…
I’ve always been interested in virtual reality. A technological daydream that can be experienced while awake; escaping to a different place without actually traveling.
Sure, I’ve played games, even coded a few of my own. However, that’s not why I love experimenting in VR. I think it is just because I really enjoy creating.
So when I learned about A-Frame back in March 2017, at an SFHTML5 meetup, I decided I needed to get moving fast on this browser based technology which allows for VR. It seemed at the time the easiest to learn, giving my current web development skill set.
Eventually, I was able to afford a decent VR headset, powerful enough to test and debug on. As a result, I developed a VR Blog website and have written several articles with code examples. I will now share those with you for free! In the hopes of giving you a head start with browser based VR. Please enjoy.
Important Code Update:
Important Code Update
PLEASE NOTE: Some of my older code included parameters for specific types of controllers, HTC Vive, Windows Mixed…
If you are just starting out, here are a few links to recent articles I posted on Medium about browser VR with A-Frame…