How To Disrupt Art Galleries With VR!

Social VR Art Gallery in an island setting.

Every entrepreneur knows that when new technology comes along, or matures, it can lead to a disruption of older technology. That disruption is a double edge sword, good for some, bad for others.

I’m not trying to injury the physical galleries, artists or staff. I’m only trying to provide a new and different means by which producers of art can share, display and sell their art to customers globally online in virtual reality.

I’m not going to get into the details of how to do e-commerce or business plans and models; this is mostly a demo technology article. It displays the concepts only, the rest is up to you to build! Or ask me to build yours . . .

https://funbit64.com/assets/video/VirtualRealityArtworkGallery.mp4

You may choose to do it with different technologies, but none the less, the benefits for the planet are sound. Think of the savings of heating, cooling, lighting, transportation and rent for gallery viewers and owners and you will understand why social VR “may be more sustainable”.

Inside gallery viewed from browser. Also viewable in VR headset.

These images are actual screen shots of my demo island themed art gallery. It uses A-frame which has Three.js under the hood, and is hosted on my sandbox server for approximately $25 a month. It can be accessed from a common enough PC with a decent graphics card and fast internet connection. It works with an Oculus Quest 2 and other VR headsets. Finally, I’m not affiliated with Facebook, so this is not a sales article for their hardware or platform.

Others can appear in the space as robot head avatars (anonymous at this time), they can speak with you. I have another version which adds video conference capability inside a social VR space, something extra that conference apps don’t have yet!

This version of the demo is “not best viewed” on a cell phone. Use a PC. A future version will be designed specifically for small form devices.

Ok, so here is the actual link to a launch page on my server. Please realize that this is a demo and that you may meet others in the virtual space, so treat each other well please. I don’t have the resources to monitor or moderate bad behavior 24/7. I also don’t want to lock it down with a email authenticated password login system at this time. It’s just a demo.

I believe that the island setting is peaceful and conducive to viewing and purchasing art.

Also, this is my art on the virtual walls, so please don’t copy it or disrespect it, it’s here to show how much can be done with VR and art in a browser. Replace it with your own art. Of course there can be many improvements to this demo . . . people who have experienced it in-virtual and non-virtual have told me, “It’s not bad at all. It’s pretty good”.

The source code listing below is mostly a specially configured WebXR A-frame enabled HTML file on my networked-aframe (NAF) sandbox server. For more information on how this works read my other technical articles.

Please clap me up if you like this concept demo! Thank you for viewing.

Other articles and blogs I have written can be found here:

and here (please follow me on Twitter and Medium if you like):

<!DOCTYPE html>
<html>
<head>
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>Island Art Complex Demo (downloading... please wait aprox. 35 sec.)</title>
<meta name="description" content="Island Art VR Gallery and Meeting Complex by Michael McAnally, VRArtscape - May 31, 2021.">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0, shrink-to-fit=no">
<meta name="mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="apple-mobile-web-app-status-bar-style" content="gray-translucent" />
<script src="VRCore/aframe-master.min.js"></script>
<script src="VRCore/aframe-extras.min.js"></script>
<script src="VRCore/aframe-teleport-controls.min.js"></script>
<script src="VRCore/aframe-text-geometry-component.min.js"></script>
<script src="VRCore/aframe-alongpath-component.min.js" ></script>
<script src="VRCore/aframe-curve-component.min.js"></script>
<script src="VRCore/aframe-thumb-controls-component.min.js"></script>
<script src="VRCore/aframe-lensflare-component.min.js"></script>
<script src="VRCore/aframe-particle-system-component.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/2.3.0/socket.io.slim.js"></script>
<script src="/easyrtc/easyrtc.js"></script>
<script src="/dist/networked-aframe.js"></script>
<script src="https://unpkg.com/aframe-randomizer-components@^3.0.1/dist/aframe-randomizer-components.min.js"></script>
<script src="/js/spawn-in-circle.component.js"></script>
<script src="/js/info-message3.js"></script>
<style type="text/css">
#video-permission {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: white;
z-index: 10000;
display: none;
}
#video-permission-button {
position: fixed;
top: calc(50% - 1em);
left: calc(50% - 60px);
width: 120px;
height: 2em;
}
</style>
<script type="text/javascript">
var Speech = true;
var audio1 = new Audio('assets/wav/action.wav');
var audio2 = new Audio('assets/wav/swoosh.wav');
var not360video = false;
AFRAME.registerComponent('click-listener', {
init: function () {
this.el.addEventListener('click', function (evt) {
});
}
});
AFRAME.registerComponent('audiohandler', {
init:function() {
let playing = false;
let audio = document.querySelector("#playAudio");
this.el.addEventListener('click', () => {
if(!playing) {
audio.play();
} else {
audio.pause();
audio.currentTime = 0;
}
playing = !playing;
});
}
})
AFRAME.registerComponent('navigate', {
schema: {url: {default: ''}},
init: function () {
var data = this.data;
this.el.addEventListener('click', function () {
window.location = data.url;
});
}
});
function speakInfo(narration) {
var audio_msg = new SpeechSynthesisUtterance(narration);
if (Speech === true) {
window.speechSynthesis.speak(audio_msg);
}
}
function changeOrb(orb_num) {
document.getElementById('orbSky').setAttribute('material', 'src: #orb' + orb_num.toString());
removeScene();
}
function removeScene() {
document.getElementById('MeetingBuildings').setAttribute('visible', false);
document.getElementById('RocketVirtualTXT').setAttribute('visible', false);
document.getElementById('The_Island').setAttribute('visible', false);
document.getElementById('ourOcean').setAttribute('visible', false);
document.getElementById('artworkPosition1').setAttribute('visible', false);
document.getElementById('artworkPosition2').setAttribute('visible', false);
document.getElementById('artworkPosition3').setAttribute('visible', false);
document.getElementById('artworkPosition4').setAttribute('visible', false);
document.getElementById('artworkPosition5').setAttribute('visible', false);
document.getElementById('artworkPosition6').setAttribute('visible', false);
document.getElementById('artworkPosition8').setAttribute('visible', false);
document.getElementById('artworkPosition11').setAttribute('visible', false);
document.getElementById('artworkPosition12').setAttribute('visible', false);
document.getElementById('artworkPosition13').setAttribute('visible', false);
document.getElementById('artworkPosition17').setAttribute('visible', false);
document.getElementById('ShootRaygun').setAttribute('visible', false);
document.getElementById('Pedistal').setAttribute('visible', false);
document.getElementById('Palm_Tree1').setAttribute('visible', false);
document.getElementById('Palm_Tree2').setAttribute('visible', false);
document.getElementById('Palm_Tree3').setAttribute('visible', false);
document.getElementById('Palm_Tree4').setAttribute('visible', false);
document.getElementById('Palm_Tree6').setAttribute('visible', false);
document.getElementById('Palm_Tree7').setAttribute('visible', false);
document.getElementById('bridge-7').setAttribute('visible', false);
document.getElementById('bridge-8').setAttribute('visible', false);
document.getElementById('Foundation').setAttribute('visible', false);
document.getElementById('FishA').setAttribute('visible', false);
document.getElementById('FishB').setAttribute('visible', false);
document.getElementById('FishC').setAttribute('visible', false);
document.getElementById('FishD').setAttribute('visible', false);
document.getElementById('FishE').setAttribute('visible', false);
document.getElementById('FishF').setAttribute('visible', false);
document.getElementById('FishG').setAttribute('visible', false);
document.getElementById('FishH').setAttribute('visible', false);
document.getElementById('video-screen').setAttribute('visible', false);
document.getElementById('control-back').setAttribute('visible', false);
document.getElementById('control-play').setAttribute('visible', false);
document.getElementById('control-volume').setAttribute('visible', false);
document.getElementById('progress-bar').setAttribute('visible', false);
document.getElementById('progress-bar-track').setAttribute('visible', false);
document.getElementById('progress-bar-fill').setAttribute('visible', false);
document.getElementById('flare').setAttribute('visible', false);
document.getElementById('cylinder1').setAttribute('visible', false);
document.getElementById('sphere1').setAttribute('visible', false);
document.getElementById('cylinder2').setAttribute('visible', false);
document.getElementById('sphere2').setAttribute('visible', false);
document.getElementById('modelSculpture').setAttribute('visible', false);
document.getElementById('cylinder3').setAttribute('visible', false);
document.getElementById('waterfountain').setAttribute('visible', false);
document.getElementById('cylinder4').setAttribute('visible', false);
document.getElementById('cylinder5').setAttribute('visible', false);
document.getElementById('water').setAttribute('visible', false);
document.getElementById('WebXR_Blog').setAttribute('visible', false);
document.getElementById('Medium_Articles').setAttribute('visible', false);
document.getElementById('Sandbox_Server').setAttribute('visible', false);
document.getElementById('ReturnIsland').setAttribute('visible', true);
}
function restoreScene() {
document.getElementById('orbSky').setAttribute('material', 'src: #orb1');
document.getElementById('MeetingBuildings').setAttribute('visible', true);
document.getElementById('RocketVirtualTXT').setAttribute('visible', true);
document.getElementById('The_Island').setAttribute('visible', true);
document.getElementById('ourOcean').setAttribute('visible', true);
document.getElementById('artworkPosition1').setAttribute('visible', true);
document.getElementById('artworkPosition2').setAttribute('visible', true);
document.getElementById('artworkPosition3').setAttribute('visible', true);
document.getElementById('artworkPosition4').setAttribute('visible', true);
document.getElementById('artworkPosition5').setAttribute('visible', true);
document.getElementById('artworkPosition6').setAttribute('visible', true);
document.getElementById('artworkPosition8').setAttribute('visible', true);
document.getElementById('artworkPosition11').setAttribute('visible', true);
document.getElementById('artworkPosition12').setAttribute('visible', true);
document.getElementById('artworkPosition13').setAttribute('visible', true);
document.getElementById('artworkPosition17').setAttribute('visible', true);
document.getElementById('ShootRaygun').setAttribute('visible', true);
document.getElementById('Pedistal').setAttribute('visible', true);
document.getElementById('Palm_Tree1').setAttribute('visible', true);
document.getElementById('Palm_Tree2').setAttribute('visible', true);
document.getElementById('Palm_Tree3').setAttribute('visible', true);
document.getElementById('Palm_Tree4').setAttribute('visible', true);
document.getElementById('Palm_Tree6').setAttribute('visible', true);
document.getElementById('Palm_Tree7').setAttribute('visible', true);
document.getElementById('bridge-7').setAttribute('visible', true);
document.getElementById('bridge-8').setAttribute('visible', true);
document.getElementById('Foundation').setAttribute('visible', true);
document.getElementById('FishA').setAttribute('visible', true);
document.getElementById('FishB').setAttribute('visible', true);
document.getElementById('FishC').setAttribute('visible', true);
document.getElementById('FishD').setAttribute('visible', true);
document.getElementById('FishE').setAttribute('visible', true);
document.getElementById('FishF').setAttribute('visible', true);
document.getElementById('FishG').setAttribute('visible', true);
document.getElementById('FishH').setAttribute('visible', true);
document.getElementById('video-screen').setAttribute('visible', true);
document.getElementById('control-back').setAttribute('visible', true);
document.getElementById('control-play').setAttribute('visible', true);
document.getElementById('control-volume').setAttribute('visible', true);
document.getElementById('progress-bar').setAttribute('visible', true);
document.getElementById('progress-bar-track').setAttribute('visible', true);
document.getElementById('progress-bar-fill').setAttribute('visible', true);
document.getElementById('flare').setAttribute('visible', true);
document.getElementById('cylinder1').setAttribute('visible', true);
document.getElementById('sphere1').setAttribute('visible', true);
document.getElementById('cylinder2').setAttribute('visible', true);
document.getElementById('sphere2').setAttribute('visible', true);
document.getElementById('modelSculpture').setAttribute('visible', true);
document.getElementById('cylinder3').setAttribute('visible', true);
document.getElementById('waterfountain').setAttribute('visible', true);
document.getElementById('cylinder4').setAttribute('visible', true);
document.getElementById('cylinder5').setAttribute('visible', true);
document.getElementById('water').setAttribute('visible', true);
document.getElementById('WebXR_Blog').setAttribute('visible', true);
document.getElementById('Medium_Articles').setAttribute('visible', true);
document.getElementById('Sandbox_Server').setAttribute('visible', true);
document.getElementById('ReturnIsland').setAttribute('visible', false);
}
function sqrImg(imgNum) {
document.getElementById('orb_2Dimg' + imgNum).setAttribute('visible', true);
document.getElementById('OrbName_place' + imgNum).setAttribute('visible', true);
}
function dspImg(dimgNum) {
document.getElementById('orb_2Dimg' + dimgNum).setAttribute('visible', false);
document.getElementById('OrbName_place' + dimgNum).setAttribute('visible', false);
}
function playSwoosh() {
audio2.play();
}
function playBlip() {
audio1.play();
}
function playSound() {
}
function play360() {
document.getElementById('vrVideo360').setAttribute('visible', true);
document.getElementById('orbSky').setAttribute('visible', false);
document.querySelector("#video-src").components.material.material.map.image.play();
document.getElementById('video-screen').setAttribute('visible', false);
}
function STOPplay360() {
document.getElementById('vrVideo360').setAttribute('visible', false);
document.getElementById('orbSky').setAttribute('visible', true);
}
</script>
</head>
<body>
<div id="video-permission">
<button id="video-permission-button">Allow VR Video</button>
</div>
<button id="playButton" type="button">Play Music</button>
<audio id="playAudio" autoplay loop>
<!-- <source src="https://rocketvirtual.com/A-Frame_WebXR/assets/mp3/Romanzeandante.mp3" type="audio/mpeg"> --->
</audio>
<a-scene networked-scene="
room: ArtIslandComplex;
debug: true;
adapter: easyrtc;
audio: true;
" info-message="htmlSrc: #messageText" shadow="type: pcfsoft" renderer="antialias: true; highRefreshRate: true">
<a-assets>
<a-asset-item crossorigin="anonymous" id="Island" src="assets/gltf/IslandSmooth.glb"></a-asset-item>
<img crossorigin="anonymous" src="assets/img/floor1.jpg" id="floor" >
<img crossorigin="anonymous" id="orb1" src="assets/360/image/skyland2.jpg">
<img crossorigin="anonymous" id="flare-asset" src="assets/img/adjustflare.jpg">
<a-asset-item id="MeetingComplex" src="assets/gltf/finalBuildingArtComplex2.glb" nav-agent="speed: 1.0; active: true"></a-asset-item>
<a-asset-item crossorigin="anonymous" id="Palm" src="assets/gltf/PalmMinimal.glb"></a-asset-item>
<video crossorigin="anonymous" id="video-src" src="assets/video/beach.mp4"></video>
<a-asset-item id="messageText" src="ControlsMessage.html" response-type="text"></a-asset-item>
<a-asset-item id="optimerBoldFont" src="assets/fonts/optimer_bold.typeface.json"></a-asset-item>
<a-asset-item id="fountain" src="assets/gltf/marble_fountain.glb"></a-asset-item><img crossorigin="anonymous" src="assets/img/play2.png" id="play" >
<img crossorigin="anonymous" src="assets/img/pause.png" id="pause" >
<img crossorigin="anonymous" src="assets/img/volume-normal.png" id="volume-normal" >
<img crossorigin="anonymous" src="assets/img/volume-mute.png" id="volume-mute" >
<img crossorigin="anonymous" src="assets/img/seek-back.png" id="seek-back" >
<img crossorigin="anonymous" id="artwork1" src="artwork/DSC_0137med6.jpg">
<img crossorigin="anonymous" id="artwork2" src="artwork/DSC00901med6.jpg">
<img crossorigin="anonymous" id="artwork3" src="artwork/DSC01280rmed6.jpg">
<img crossorigin="anonymous" id="artwork4" src="artwork/DSC01255r.jpg">
<img crossorigin="anonymous" id="artwork5" src="artwork/DSC00926med6.jpg">
<img crossorigin="anonymous" id="artwork6" src="artwork/DSC01764med6.jpg">
<img crossorigin="anonymous" id="artwork8" src="artwork/DCP_0407med6.jpg">
<img crossorigin="anonymous" id="artwork11" src="artwork/DSC02377med6.jpg">
<img crossorigin="anonymous" id="artwork12" src="artwork/DSC00921med6.jpg">
<img crossorigin="anonymous" id="artwork13" src="artwork/DSC00580med6.jpg">
<img crossorigin="anonymous" id="artwork17" src="artwork/DSC01118med6.jpg">
<img crossorigin="anonymous" id="blog" src="assets/img/wallInfo1.jpg">
<img crossorigin="anonymous" id="writings" src="assets/img/wallInfo2.jpg">
<img crossorigin="anonymous" id="server" src="assets/img/VRArtScapeCover3Final.png">
<img crossorigin="anonymous" id="orb5" src="assets/360/image/theBeach.jpg">
<img crossorigin="anonymous" id="orb7" src="assets/360/image/SAM_101_0152.jpg">
<img crossorigin="anonymous" id="orb8" src="assets/360/image/SAM_101_0128.jpg">
<img crossorigin="anonymous" id="orbthumb5" src="assets/360/image/thumb/theBeach_thumb.jpg">
<img crossorigin="anonymous" id="orbthumb7" src="assets/360/image/thumb/SAM_101_0152_thumb.jpg">
<img crossorigin="anonymous" id="orbthumb8" src="assets/360/image/thumb/SAM_101_0128_thumb.jpg">
<img crossorigin="anonymous" id="imgthumb5" src="assets/360/image/imgthumb/theBeach.jpg">
<img crossorigin="anonymous" id="imgthumb7" src="assets/360/image/imgthumb/SAM_101_0152_imgthumb.jpg">
<img crossorigin="anonymous" id="imgthumb8" src="assets/360/image/imgthumb/SAM_101_0128_imgthumb.jpg">
<img crossorigin="anonymous" id="ReturnBack" src="assets/img/ReturnBack.png">
<a-asset-item id="fish1" src="assets/gltf/fishes/fish1.glb"></a-asset-item>
<a-asset-item id="fish2" src="assets/gltf/fishes/fish2.glb"></a-asset-item>
<a-asset-item id="fish3" src="assets/gltf/fishes/fish5.glb"></a-asset-item>
<a-asset-item id="fish4" src="assets/gltf/fishes/fish15.glb"></a-asset-item>
<a-asset-item id="ShapeSculpture" src="assets/gltfSculpture/ShapesScuplture3.glb"></a-asset-item><a-asset-item id="Raygun" src="assets/gltf/raygun4/raygun.glb"></a-asset-item><a-mixin id="marble" geometry="primitive: sphere" scale=".30 .30 .30" animation__rotation="startEvents: mouseenter; pauseEvents: mouseleave; resumeEvents: mouseenter; property: rotation; to: 0 360 0; loop: true; dur: 10000" animation__mouseenter="startEvents: mouseenter; pauseEvents: mouseleave; resumeEvents: mouseenter; property: components.material.material.color; type: color; to: white; dur: 500; " animation__mouseleave="property: components.material.material.color; type: color; to: gray; startEvents: mouseleave; dur: 500;" shadow ></a-mixin>
<a-mixin id="spin" animation="property: rotation; to: 0 360 0; loop: true; dur: 100000; easing: linear"></a-mixin>
<a-asset-item id="RobotHead" src="assets/gltf/FinalEditRoboHead.glb"></a-asset-item>
<a-asset-item id="LHand" src="assets/gltf/leftHandLow.glb"></a-asset-item>
<a-asset-item id="RHand" src="assets/gltf/rightHandLow.glb"></a-asset-item>
<template id="avatar-template">
<a-entity networked-audio-source></a-entity>
</template>
<template id="head-template">
<a-entity class="cam" gltf-model="#RobotHead" scale="0.004 0.004 0.004"></a-entity>
</template>
<template id="hand-left">
<a-entity class="leftController">
<a-entity gltf-model="#LHand" ></a-entity>
</a-entity>
</template>
<template id="hand-right">
<a-entity class="rightController">
<a-entity gltf-model="#RHand" ></a-entity>
</a-entity>
</template>
</a-assets>
<a-entity id="The_Island" gltf-model="#Island" position="-208.88164 -9.83526 -154.40424" scale="140 140 140" visible="" shadow="cast: false; receive: true"></a-entity>
<a-entity id="ambientlight" light="type: ambient; intensity: .95"></a-entity>
<a-box id="Foundation" position="-3.32823 -0.09738 -7.89352" rotation="-90.00021045914971 90 0" scale="13.29474 10.89561 0.32555" width="4" height="4" color="#FFFFFF" shadow="receive: true" material="src: #floor; color: white; transparent: true; repeat: 50 50" geometry=""></a-box>
<a-ocean id="ourOcean" position="-47.35699 -2.58219 40.11002" scale="6 6 6" width="50" depth="50" opacity=".55" ocean="color: #06C6CB; density: 45; amplitude: -0.2; speed: 0.95; speedVariance: 0.2"></a-ocean>
<a-sky id="orbSky" material="src: #orb1" rotation="0 0 0" ></a-sky>
<a-sphere id="flare" radius="0.05" color="yellow" lensflare="createLight:false; relative: true; src: #flare-asset; lightColor:yellow; intensity: 5; lightDecay: 500" position="-303.76151 57.79742 4.88911"></a-sphere>
<a-entity id="MeetingBuildings" gltf-model="#MeetingComplex" position="9.89561 0.07 9.46907" rotation="0 90 0" scale="0.2 0.2 0.2" shadow=""></a-entity>
<!-- Bridges allowing us to move around the island and on multiple levels. -->
<a-box id="bridge-7" position="-36.59874 -0.42997 -9.33153" rotation="-89.12816869496059 -90.00021045914971 90.00021045914971" scale="7.25388 0.868 0.143" width="4" height="4" color="#FFFFFF" shadow="" material="" geometry="" opacity=".35"></a-box>
<a-box id="bridge-8" position="-91.33488 -0.62497 -42.07341" rotation="-89.66732198017871 44.930204378568895 -55.969382217354465" scale="8.09068 0.868 0.143" width="4" height="4" color="#FFFFFF" shadow="" material="" geometry="" opacity=".35"></a-box>
<a-entity id="Palm_Tree1" gltf-model="#Palm" position="-122.21544 1.35503 -25.99071" rotation="0 0 0" scale=".002 .004 .002" shadow></a-entity>
<a-entity id="Palm_Tree2" gltf-model="#Palm" position="26.89416 -0.91787 0.262" rotation="0 78.26 0" scale=".002 .004 .002" shadow></a-entity>
<a-entity id="Palm_Tree3" gltf-model="#Palm" position="-53.19211 -1.21051 -11.23701" rotation="0 78.26 0" scale="0.002 0.003 0.002" shadow=""></a-entity>
<a-entity id="Palm_Tree4" gltf-model="#Palm" position="0.36459 -0.13506 -41.8833" rotation="-6.868045090233179 61.74422383447803 5.194435370656045" scale="0.002 0.003 0.002" shadow=""></a-entity>
<a-entity id="Palm_Tree6" gltf-model="#Palm" position="3.31197 0.23619 -4.07842" rotation="0 78.26 0" scale="0.002 0.003 0.002" shadow></a-entity>
<a-entity id="Palm_Tree7" gltf-model="#Palm" position="-4.80875 0.18785 -12.51019" rotation="-0.7522935850067709 58.93100106038569 7.000971298703528" scale="0.002 0.003 0.002" shadow></a-entity>
<a-entity id="RocketVirtualTXT" position="-12.68773 1.83266 -4.98302" rotation="0 90 0" text-geometry="value: VR Island Complex & Art by Michael McAnally.; font: #optimerBoldFont" scale="0.1 0.1 0.1" material="color: #1C93EE"></a-entity>
<a-entity id="TextSpot" position="-12.32473 1.90418 -5.60294" rotation="-1.4169246273585259 84.1428629195273 -86.78649018626092" light="angle: 75; decay: 0.65; distance: 1; type: spot; intensity: 0.35; color: #d57cbd"></a-entity>
<a-entity id="TeleportingOrbsTXT" position="-16.02098 0.28739 1.42069" rotation="0 -180 0" text-geometry="value: Teleporting Orbs; font: #optimerBoldFont" scale="0.2 0.2 0.2" material="color: #F9CF45"></a-entity>
<a-cylinder id="cylinder1" position="3.27909 0.08504 -4.09886" scale="1.372 0.113 1.372" radius="0.5" height="1.5" color="#E3E3E3" shadow="" material="" geometry=""></a-cylinder>
<a-sphere id="sphere1" position="3.29485 -0.0407 -4.11462" scale="0.457 0.307 0.457" radius="1.25" color="#51A727" shadow="" material="" geometry=""></a-sphere>
<a-cylinder id="cylinder2" position="-4.82067 0.08504 -12.49902" scale="1.372 0.113 1.372" radius="0.5" height="1.5" color="#E3E3E3" shadow="" material="" geometry=""></a-cylinder>
<a-sphere id="sphere2" position="-4.81461 -0.0407 -12.5219" scale="0.457 0.307 0.457" radius="1.25" color="#51A727" shadow="" material="" geometry=""></a-sphere>
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<a-curve-point position="-34.15232 -3 -2.87581" geometry="height:0.1;width:0.1;depth:0.1" material="color:#ff0000" curve-point="" visible="false"></a-curve-point>
<a-curve-point position="-35.15232 -3 -5.87581" geometry="height:0.1;width:0.1;depth:0.1" material="color:#ff0000" curve-point="" visible="false"></a-curve-point>
</a-curve>
<a-entity id="FishA" gltf-model="#fish1" alongpath="curve:#tracA;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishB" gltf-model="#fish2" alongpath="curve:#tracB;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishC" gltf-model="#fish3" alongpath="curve:#tracC;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishD" gltf-model="#fish4" alongpath="curve:#tracD;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishE" gltf-model="#fish1" alongpath="curve:#tracE;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishF" gltf-model="#fish2" alongpath="curve:#tracF;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishG" gltf-model="#fish3" alongpath="curve:#tracG;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
<a-entity id="FishH" gltf-model="#fish4" alongpath="curve:#tracH;loop:true;dur:12000;rotate:true" scale="0.001 0.001 0.001" position="-4.27 1 -6" shadow="receive:false" rotation="-24 -90 90"></a-entity>
</a-scene>
<script>
NAF.schemas.add({
template: '#avatar-template',
components: [
'position',
'rotation',
]
});
NAF.schemas.add({
template: '#head-template',
components: [
'position',
'rotation',
]
});
NAF.schemas.add({
template: '#hand-left',
components: [
'position',
'rotation',
]
});
NAF.schemas.add({
template: '#hand-right',
components: [
'position',
'rotation',
]
});
function onConnect() {
console.log("connected to a room!");
}
window.onload = function() {
var context = new AudioContext();
}
document.querySelector('button').addEventListener('click', function() {
context.resume().then(() => {
console.log('Playback resumed successfully');
});
});
var AVideoPlayer = function() {
this.duration = 0;
this.current_progress = 0;
this.progressWidth = 4;
this.paused = true;
this.elProgressBar = null;
this.elProgressTrack = null;
this.elProgressFill = null;
this.elAlertSound = null;
this.elVideo = null;
this.elVideoScreen = null;
this.elControlBack = null;
this.elControlPlay = null;
this.elControlVolume = null;
this._initElements = function() {
this.elProgressBar = document.getElementById('progress-bar');
this.elProgressTrack = document.getElementById('progress-bar-track');
this.elProgressFill = document.getElementById('progress-bar-fill');
this.elAlertSound = document.getElementById('alert-sound');
this.elVideo = document.getElementById('video-src');
this.elVideoScreen = document.getElementById('video-screen');
this.elControlBack = document.getElementById('control-back');
this.elControlPlay = document.getElementById('control-play');
this.elControlVolume = document.getElementById('control-volume');
}
this.setProgress = function(progress) {
var new_progress = this.progressWidth*progress;
this._setProgressWidth(new_progress);
var progress_coord = this._getProgressCoord();
if (progress_coord != undefined) {
progress_coord.x = -(this.progressWidth-new_progress)/2;
this._setProgressCoord(progress_coord);
}
}
this._getProgressCoord = function() {
return AFRAME.utils.coordinates.parse(this.elProgressFill.getAttribute("position"))
}
this._getProgressWidth = function() {
return parseFloat(this.elProgressFill.getAttribute("width"));
}
this._setProgressCoord = function(coord) {
this.elProgressFill.setAttribute("position", coord);
}
this._setProgressWidth = function(width) {
this.elProgressFill.setAttribute("width", width);
}
this.isProgressBarVisible = function(isVisible) {
this.elProgressTrack.setAttribute("visible", isVisible);
this.elProgressFill.setAttribute("visible", isVisible);
}
this.isControlVisible = function(isVisible) {
this.elControlBack.setAttribute("visible", isVisible);
this.elControlVolume.setAttribute("visible", isVisible);
this.elVideoScreen.setAttribute("visible", isVisible);
}
this._addPlayerEvents = function() {
var that = this;
this.elVideo.pause();
this.elVideo.onplay = function() {
that.duration = this.duration;
}
this.elVideo.ontimeupdate = function() {
if (that.duration > 0) {
that.current_progress = this.currentTime/that.duration;
}
that.setProgress(that.current_progress);
}
}
this._addControlsEvent = function() {
var that = this;
this.elControlPlay.addEventListener('click', function () {
that._playAudioAlert();
if (that.elVideo.paused) {
this.setAttribute('src', '#pause');
that.elVideo.play();
that.paused = false;
that.isProgressBarVisible(true);
that.isControlVisible(true);
} else {
this.setAttribute('src', '#play');
that.elVideo.pause();
that.paused = true;
that.isProgressBarVisible(false);
that.isControlVisible(false);
}
});
this.elControlVolume.addEventListener('click', function () {
that._playAudioAlert();
if (that.elVideo.muted) {
that.elVideo.muted = false;
this.setAttribute('src', '#volume-normal');
} else {
that.elVideo.muted = true;
this.setAttribute('src', '#volume-mute');
}
});
this.elControlBack.addEventListener('click', function () {
that._playAudioAlert();
that.elVideo.currentTime = 0;
});
}
this._addProgressEvent = function() {
var that = this;
this.elProgressBar.addEventListener('click', function (e) {
if (e.detail == undefined || e.detail.intersection == undefined || that.duration === 0) {
return;
}
let seekedPosition = (e.detail.intersection.point.x+(that.progressWidth/2))/that.progressWidth;
try {
let seekedTime = seekedPosition*that.duration;
that.elVideo.currentTime = seekedTime;
} catch (e) {
}
});
}
this._playAudioAlert = function() {
if (this.elAlertSound.components !== undefined && this.elAlertSound.components.sound !== undefined) {
this.elAlertSound.components.sound.playSound();
}
}
this._mobileFriendly = function() {
if (AFRAME.utils.device.isMobile()) {
var that = this;
let video_permission = document.getElementById('video-permission');
let video_permission_button = document.getElementById('video-permission-button');
video_permission.style.display = 'block';
video_permission_button.addEventListener("click", function() {
video_permission.style.display = 'none';
that.elVideo.play();
that.elVideo.pause();
}, false);
}
}
this.init = function() {
this._initElements();
this.setProgress(this.current_progress);
this._addPlayerEvents();
this._addControlsEvent();
this._addProgressEvent();
this._mobileFriendly();
}
this.init();
}
let scene = document.querySelector('a-scene');
var cursor = document.querySelector('a-cursor');
scene.lightOff = function() {
scene.islightOn = true;
scene.removeAttribute('animation__fogback');
scene.setAttribute('animation__fog', "property: fog.color; to: #0c192a; dur: 800; easing: easeInQuad;");
}
scene.lightOn = function() {
scene.islightOn = false;
scene.removeAttribute('animation__fog');
scene.setAttribute('animation__fogback', "property: fog.color; to: #dbdedb; dur: 800");
}
var videoPlayer = new AVideoPlayer();
document.querySelector('#control-play').addEventListener('click', function () {
if (videoPlayer.paused) {
scene.lightOn()
} else {
scene.lightOff();
}
});
</script>
</body>
</html>

Founder, VR coder, Sci-Fi Blogger with ideas for human technological-evolution.

Founder, VR coder, Sci-Fi Blogger with ideas for human technological-evolution.